Divine Skins
Divine Skins Wiki

Credits, licenses, and permissions

Credit everyone whose work is in your mod, pick a license on purpose, ask before you reuse other mods or art, and keep your mod free.

Beginner

Every Deadlock mod mixes Valve's game files with your own work, and sometimes with other creators' work. This page covers who owns what, who to credit, which license to pick, and why mods stay free. The upload steps are in the Divine publishing guide, linked in Next steps.

What you need

Every outside file in your modWhere each came fromWho made each one

List every file, image, sound, and model in your mod that you did not make. Note where each one came from, and who made it.

Who owns what

Three boxes: Valve owns the game's files and they are for non-commercial mods only, you own your own work and pick its license, and other people's work needs their permission first
NameDescription
Valve's filesDeadlock's models, textures, sounds, and art belong to Valve. The Steam Subscriber Agreement lets you use them for personal, non-commercial purposes. Content made with Valve's tools may only be shared non-commercially. CSDK 12 is built from Valve's CS2 Workshop Tools, so treat your mods the same way.
Your workArt, meshes, audio, and animation you made yourself are yours. You choose the license.
Other people's workOther mods, fan art, music, and characters from other games belong to their creators. You need their permission, or a license that allows what you do.

Credit everyone

  1. List every source from your notes in your mod's credits.
  2. Credit the original creator when you recolor or fix their mod.
  3. Credit the game or studio for anything from outside Deadlock.
  4. Credit voice actors and composers when you use their work.
  5. Link to each creator's page, so people can find their work.
  6. Say plainly which parts you made. For example: "New textures by me. Original model by X."

Put the same credits on your mod page and in your readme.txt.

Pick a license

A license tells other people what they may do with your mod. Pick one on purpose, and write it on your mod page.

A common choice for Deadlock mods is Creative Commons Attribution-NonCommercial-NoDerivs 4.0, or CC BY-NC-ND 4.0. The letters mean:

NameDescription
BYGive credit.
NCNo commercial use.
NDNo changed versions.

What CC BY-NC-ND 4.0 allows:

Can other people...Answer
Download and install your modYes
Share unchanged copies, with credit, freeYes
Share a changed versionNo
Use it to make moneyNo

Want stricter terms, like "ask me before you share it"? Write your own terms on your mod page. A few popular mods use other licenses, such as CC BY 4.0, GPL-3.0, or Apache-2.0.

Many licenses forbid fixes without permission. If you are fine with others updating your mod after a game update, say so on your mod page.

Use someone else's mod or art

  1. Read the license on the original mod page.
  2. Ask the creator before you fix, update, edit, re-upload, or reuse any part.
  3. Save their answer, in case anyone asks.
  4. Credit them on your mod page.
  5. Say clearly in your description that the original is theirs.

Fan art needs permission too, even when it is free to view online.

Animations, sounds, and music you download from other sites come with their own terms. Read them before you share a mod built on them.

Characters from other games, films, or anime

A mod that brings a character from another game, film, or anime into Deadlock is a port. The studio owns that character. It can have any port taken down with a copyright (DMCA) notice.

Our advice: make original art instead. This wiki teaches with original art only. It does not feature or link ports. If you make a port anyway, credit the original studio, plus any voice actors and composers.

AI-made content

Our advice: leave AI-generated content out of your mod and its page. That covers renders, textures, models, voices, and music.

If AI helped you write code for your mod, say so plainly at the top of your mod page.

Keep it free

Never sell a Deadlock mod

Valve's Steam Subscriber Agreement allows only non-commercial sharing of content made with its tools. Every mod on Divine is free.

  • Never lock a mod behind a paywall or early access.
  • Never charge for a fix for a new game version.

The one paid Deadlock skin, in April 2026, drew a strong backlash from players. The community expects mods to be free.

Takedowns

Next steps

Credits

This page is based on the work of these creators. Check out their original pages.