Textures and materials
Guides for recoloring and retexturing Deadlock heroes, from simple material values to new materials for custom models.
You see a recolor on every copy of that hero, enemies included. Never make a hero glow, go bright, near-transparent, or very dark. Read What's allowed and how to stay safe before you start.
What do you want to do?
Recolor with material values
Beginner
Change colors, shine, or metal look in the Material Editor, without painting.
Retexture a hero
Intermediate
Paint your own details, patterns, or colors on a hero's images and rebuild the material.
Materials for custom models
Intermediate
Give your own model the shader settings Deadlock heroes need.
Hero material settings reference
Advanced
Look up what each setting and texture slot in the hero shader does.
